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NPC Generator

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Advanced [show]


Spring Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She sports a flattop fur cut. Her green eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. She feeds upon the attention of others.

History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Guardian, Attractive, Mentor, Rich. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Spring Blossom, Female Tabaxi Adept 3
Medium (5'9") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Marastyr Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey costume with the symbols of luck on her torso. She has shaved her head bald. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her mother.

History: Marastyr was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Marastyr Goldfinder, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 14 (+2)7 (-2)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Trag Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trag is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Insane, PTSD. Bonds: Mentor. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Trag Tewksbury, Male Half-Orc Bard 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp. 1 Tanglefoot bags.


Social Check DCs


Kody Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of spears on his belt, each one with a ruby on the hilt. His auburn hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Immigrant, Nature, Has a crush. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Marlee, Male Human Ranger 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Mehen Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this northern man likes to wear ponchos typically of a light green in addition to tight pants. His crest is cut close to his head. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Mehen Mystan, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Sylvan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 6000 cp. Pink pearl (50 gp). 1 Disguise kit.


Social Check DCs

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