Merla Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple brown line shooting up and back down, and carries maces. She has wavy brown hair. Her eyes are a pleasant blue.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She works hard and plays hard.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Merla was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Merla's father didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Shy, Hedonist, Antagonistic. Occupation: Carter
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Aquan, Celestial, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Jezebeth Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, black cloak, and she perpetually has her kukri ready. Her white hair is smooth and relatively long. Her white eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments
History: Jezebeth hails from a village terrorized by brigands. Brilliant and gifted she never wanted to apply herself. She has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Fighting, Persistence, Gifted. Bonds: Enemies, Has a crush, Adventurer. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2800 sp.
Oriff Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the north her family was never financially stable. After coming to the age of reason, Oriff took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Ideals: Optimist, Gifted. Bonds: Attractive, Family, Poor. Occupation: Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: Just what you see.
Callie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a red collared shirt and grey skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her golden hair is styled in orderly dreadlocks. Her hazel eyes dart from person to person.
Personality: A deeply religious woman she believes everything happens for a reason. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born a particularly ugly child, much to the horror of her parents. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now owns her own business.
Motivation: To prove her worth to the world; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Impulsive. Bonds: Religious, Criminal record, Job. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 4 Antitoxin.
Althaea Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. Her black hair is cut short with large spiked bangs in the front. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Herbalist first and foremost. She believes firmly that knowledge should be universal. She is a font of random trivia from the lore and stories she has discovered
History: She was raised in a plains tribe. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She struck the Herbalist job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Logical. Flaws: Addict. Bonds: Rich, Job, Nature, Immigrant. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!