Tree Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. His Stetson hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Tree reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Guardian. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: Rock crystal (50 gp). Blue quartz (16 gp). Red-brown spinel (60 gp). Pink pearl (60 gp).
Margery Royston, Female Human [Permalink]
Personal [hide]
Description: She wears baggy grey pantaloons and a brown scarf. She has a moderate pudge and is not very fit. She is bald on top and has large golden tufts of hair around her ears. Her amber eyes peer out from beneath her wide-brimmed grey hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Margery grew up listening to her father's many stories. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Justice, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp.
Dain Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His blue eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Dain studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Philantrophist, Joker, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 900 sp. 1 Half-Plate.
Eida Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white cloak. Her silver hair has been sun bleached extensively. She has a dull look in her blue eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: The child of a Navigator, who enjoyed hunting, Eida was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is content; and to end her boredom
Flaws: Secretive, Insane, Mundane. Bonds: Criminal record, Nature, Rich. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Trey Bentham, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. With bright auburn hair and a scraggly beard. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of northern immigrants he idolized his father. Trey was born on a far northern island where he grew up under the tutelage of his father, an expert Marshal. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and to find somewhere to settle down
Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 160 gp. White pearl (80 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
