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NPC Generator

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Advanced [show]


Damaia Gift, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She prefers to wear black clothing when she does not wear armor. Beneath her clothing is a huge mess of scar tissue. She wears her blue hair down. Her half smiles and silver eyes are beguiling and draw you in.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a small toy that she constantly fidgets with.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is currently in port desperately looking for someone to get her out; and she is currently in port desperately looking for someone to get her out

Flaws: Shy, Addict, Secretive. Bonds: Slave, Attractive, Immigrant. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Damaia Gift, Female Tiefling Rogue 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Gomory Kimberley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case, and his gloved hand is found clutching a quarterstaff. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Actor.

Motivation: He feels threatened by others.

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Actor

Voice: Raspy

Attributes [hide]

Gomory Kimberley, Male Human Warrior 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ghesh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His brass crest is kept up in a ponytail inside a Stetson hat. His eyes are likewise red.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of dire rats once and for all.

History: Ghesh lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ghesh took refuge in the large cave and found the beat up crossbow and armor he uses now. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Nature. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Ghesh Akambherylliax, Male Dragonborn Wizard 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp. 3 Alchemist’s fire. 3 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Gomory Fidget, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. His silver hair is lengthy. He has brown eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Server, his father struggled to pay the bills. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Sensitive. Bonds: Poor. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Gomory Fidget, Male Human Ranger 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)16 (+3) 9 (-1)9 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Chrysoberyl (90 gp).


Social Check DCs


Kathra Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She is portly but not overly obese. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes are passionate and lively.

Personality: She is irascible and easily irritated. She is lazy, self-centered, vain, and jealous.

History: Born to a Shepherd, her mother struggled to pay the bills. Through the years after Kathra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Kathra's mother didn't care for her much, and the feeling was mutual. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Poor. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Kathra Glanhig, Female Dwarf Paladin 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs

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