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Advanced [show]


Stannor Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" northern man, he wears a red costume with the symbols of the sun god on his torso. He has no hair. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Bookbinder, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has drifted from career to career and currently works as a Sailor.

Motivation: Sabotage a competitor.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Job. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Stannor Underbough, Male Halfling Fighter 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 17 (+3)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Celestial, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp. Iolite (30 gp).


Social Check DCs


Cumpen Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a faded coat and loose pants complete with top hat. She has no hair. She has a dull look in her blue eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Cumpen was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Cumpen's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Cumpen and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Cumpen Loofollue, Female Gnome Expert 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Naill Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Stableman uniform. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. His hair is long and golden with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His hazel eyes peer out from beneath his feathered blue hat.

Personality: A skeptical and narcissistic man, Naill's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He got into the Stableman business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Impeccable, Artistic. Flaws: Addict. Bonds: Job. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Naill Teinithra, Male Elf Ranger 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs


Duergath Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large brown jacket. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Duergath studied abroad. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Guardian, Rich. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Duergath Glanhig, Male Dwarf Bard 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 130 gp.


Social Check DCs


Sarah Wakefield, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. She found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: She's looking for her big break; and she has a crush on the local cartwright

Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Sarah Wakefield, Female Human Barbarian 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs

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