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NPC Generator

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Advanced [show]


Gomory Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. His red hair and beard is wavy and long. His fierce green eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and he wants revenge against gnolls

Ideals: Optimist. Flaws: Lazy. Bonds: Poor. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Gomory Palomarez, Male Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 gp.


Social Check DCs


Anselm Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Fortune-teller profession.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Anselm Churchill, Male Human Rogue 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Balimaar Nash, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. His violet eyes peer out from beneath his broad grey hat.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Slave Trader father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Enemies, Family. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Balimaar Nash, Male Human Wizard 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Banded mail.


Social Check DCs


Erdan Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His blonde hair is smooth and relatively long. He has several tiny opal earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Erdan was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Selfish, Impulsive. Bonds: Attractive, Rich, Family. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Erdan Xiloscient, Male Half-Elf Adept 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 13 (+1)18 (+4)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Heather Gladstone, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'11" and wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her moppish chestnut hair is in a traditional bowl cut. Her violet eyes dart from person to person.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She has a habit of throwing herself into exceedingly dangerous situations.

History: Gifted from a young age, Heather studied abroad. After coming to the age of reason, Heather took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To get a good night's sleep; and she wants revenge against goblins

Ideals: Justice, Gifted. Flaws: Impulsive, Insomniac. Bonds: Enemies. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Heather Gladstone, Female Human Expert 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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