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NPC Generator

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Advanced [show]


Syllin Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, wearing tan shirts, loose pants, and blazers most of the time. She keeps her long golden hair kept up in a rat tail. Her eyes are amber.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her father out around the business and became quite the natural. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and to be a spy again

Ideals: Athletic, Artistic. Bonds: Attractive, Slave, Job. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Syllin Othronus, Female Elf Cleric 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1300 sp.


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a blue wide-brimmed hat and blue clothes. He is muscular with a powerful set of arms. His brown hair is long and unkept. His eyes, though not visible through his cowl, are green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Wrenn was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Criminal record, Military, Adventurer. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Rogue 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Gomory Oakley, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He is muscular with a powerful set of arms. His black hair is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Oakley, Male Human Monk 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Onyx (50 gp). 1 Banded mail.


Social Check DCs


Raiann Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is renowned for her bright black dresses and hats. Her blue crest is matted, messy, and big. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Sculptor profession.

History: Raiann was raised in a hard working conservative environment. A gifted student she started as a Sculptor, but she got bored and became a Banker. She became a Banker soon after.

Motivation: She has a rivalry with the Church that dominates her actions; and to be a sculptor again

Ideals: Athletic, Disciplined. Flaws: Ugly, Addict. Bonds: Job, Religious. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Raiann Yarjerit, Female Dragonborn Fighter 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Gardain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He wears his silver hair up in a very large beehive style do. He has a dull look in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: Gifted from a young age, Gardain studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated, Gifted. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Gardain Helcral, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs

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