Tawna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing red shirts, loose pants, and blazers most of the time. Her hair is cut close to her head. Her eyes are likewise violet.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Tawna was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she wants to meet her childhood hero
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 160 gp. 1 Banded mail.
Bendoo Shipley, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'0" and wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her left leg appears badly burned and disfigured. Her long white hair reaches down to her waist. Her brown eyes dart from person to person to random spaces in the air.
Personality: She has always had a great fascination with Half-Elven culture. She takes great joy in being the best Roofer in town.
History: She was born several months after her mother was called into army service. Brilliant and gifted she never wanted to apply herself. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and to be a spy again
Ideals: Gifted. Flaws: Racist. Bonds: Job, Military. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 200 sp. Red-brown spinel (50 gp).
Daar Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she tends to wear a large black jacket. She has styled her black crest well, parting it to the left. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She loves telling others what to do and how they should feel about things. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to loving parents in a slum to the west. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she loathes her own lifestyle
Ideals: Opinionated, Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Malachite (16 gp). Chrysoprase (80 gp). Chalcedony (80 gp).
Sun Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Banker. She wears a wide-brimmed hat to cover her moderate length lavender fur. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.
History: Sun was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 18th year, her parents were killed by a illithids raid, leaving Sun alone in the world. After a stint in an orphanage, she was adopted. She left for the north, certain she would find work there.
Motivation: To prove her worth to the world.
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Attractive, Poor, Enemies. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Jasper (20 gp). 1 Masterwork studded leather.
Gimurt Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is still thick. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 1000 cp. Pink pearl (90 gp).
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