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NPC Generator

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Advanced [show]


Georgina TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is generally shirtless and showing off her tattooed chest. She has styled her silver hair well, parting it to the right. Her hazel unseeing eyes seem to look past you.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born at the edge of vast plains. Her father took her hunting and taught her how to get in the mind of other creatures. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Optimist. Flaws: Disease, Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Georgina TellPenny, Female Halfling Druid 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs


Surina Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she prefers to wear flannel. Her white crest is singed and shortened. Her gold eyes dart from person to person to random spaces in the air.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Miner but believes her peers are too gung-ho.

History: She was raised in a desert tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Seeks redemption; and to unite with her brother

Ideals: Justice, Pacifist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Surina Chumbyxirinnish, Female Dragonborn Druid 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Farideh Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has done her best to style her bronze crest to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To settle down with her crush; and money/treasure

Ideals: Joker, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Has a crush. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Farideh Kerrhylon, Female Dragonborn Warrior 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Red garnet (160 gp). Brown-green garnet (160 gp).


Social Check DCs


Morkral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He has a white handlebar mustache and slicked back white hair. He has several tiny jet earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Morkral was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Mercenary.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor, Job. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Morkral Fallack, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 10 pp.


Social Check DCs


Mantus Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. He wears a broad hat to hide his balding. His gold eyes peer out from beneath his broad black hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Masseuse, who enjoyed hunting, Mantus was taken on many hunting expeditions. Mantus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mantus decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Adventurer, Nature, Criminal record. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mantus Harm, Male Tiefling Expert 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs

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