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Advanced [show]


Art In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. She has no fur. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is skeptical of what others tell her and is slow to trust.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered painting. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Art In the Wind, Female Tabaxi Commoner 2
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rimple Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Rimple Miggledy, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long white hair reaches down to his waist. His eyes are a pleasant hazel.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Ombul does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Addict, Depressed. Bonds: Military, Immigrant, Job. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Ombul Sunmeadow, Male Halfling Monk 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Claira Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has slicked back brown hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her father raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Claira Larson, Female Half-Elf Fighter 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anverth Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. His head has been shaved. He wears large thick round spectacles.

Personality: Eccentric and domineering, Anverth will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has decided he is irredeemable; and retire the richest man in the south

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Disease. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Anverth Boondiggles, Male Gnome Monk 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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