Shax Doom, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a black poncho over her likewise colored trousers and shirt. Her silver hair has been sun bleached extensively. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Shax reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a strong sense of loyalty to halfling people
Ideals: Logical. Flaws: Racist. Bonds: Military, Enemies, Adventurer. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Prosperine Loathe, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her Stetson hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are silver.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 gp. Freshwater pearl (14 gp).
Gilthur Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown, dusty cloak. He sports a flattop hair cut. His eyes are gray and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and many brigands want him driven away
Flaws: Ugly, Shy. Bonds: Military, Religious, Enemies. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 150 pp. Black opal (400 gp). Golden pearl (160 gp).
Sethrekar Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black painted combat armor at almost all times. His white crest is unkempt and raggedy. His gold eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the east to a Body Guard, Sethrekar learned a great deal about his mother's area of expertise. His childhood dream was to be a Painter, but he was a colossal failure. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 9 (-1) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Giant, Goblin
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp.
Traubon Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Traubon was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traubon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Optimist, Fighting. Bonds: Nature, Poor, Adventurer. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
