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NPC Generator

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Advanced [show]


Harriet Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is black. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Harriet is combative with any and all who dare try her patience in the slightest.

History: The child of a Architect, who enjoyed hunting, Harriet was taken on many hunting expeditions. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and a need for knowledge about a nearby landmark

Ideals: Joker, Justice. Flaws: Addict, Insane. Bonds: Nature. Occupation: Miller

Voice: Whispers

Attributes [hide]

Harriet Nimblefingers, Female Halfling Cleric 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Kyle Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Adventurer, Military. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Ilphelkiir, Male Half-Elf Warlock 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)9 (-1) 14 (+2)18 (+4)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Helja Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey armored body suit, with a simple yellow line shooting up and back down. Her hair is greying and her face has many wrinkles. She has gray eyes.

Personality: Helja speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Helja was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her dancing dream.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic, Fighting. Bonds: Attractive. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Helja Balderk, Female Dwarf Fighter 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Gurdis Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" northern woman, she prefers to wear flannel. Her auburn hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a brothel owner, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants a kiss; and she's looking for her big break

Ideals: Optimist. Flaws: Impulsive. Bonds: Mentor, Adventurer, Has a crush. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Gurdis Lutgehr, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Jheri Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. Her crest is greying and her face has many wrinkles. Her gold eyes have a joyful gleam in them most of the time.

Personality: She exudes charisma. She is a tour de force of persuasion. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To unite with her brother; and an old rival family wants her found

Ideals: Optimist. Bonds: Attractive, Poor, Enemies, Family. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Jheri Argenthrixus, Female Dragonborn Wizard 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. Fiery yellow corundum (800 gp). Malachite (5 gp). Obsidian (5 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs

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