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Advanced [show]


Oriel Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Interpreter. Her golden hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: Overbrimming with self-confidence, Oriel isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She believes the world needs to unite to get rid of dire rats once and for all.

History: Oriel was raised in a hard working conservative environment. Her childhood dream was to be a Baker, but she was a colossal failure. She inherited the family business which she has now maintained for 8 years.

Motivation: A deep hatred of dire rats; and her religion dominates her actions

Ideals: Impeccable. Bonds: Attractive, Enemies, Job, Religious. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Oriel Kelsey, Female Human Rogue 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. Her golden hair is lengthy and is close to two feet long. Her brown eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Yurgunn was born the youngest of three triplets. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and to unite with her sister

Ideals: Joker, Logical, Gifted. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Solid gold idol (300 gp).


Social Check DCs


Vicky Southey, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long auburn hair kept up in a rat tail. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a font of random trivia from the lore and stories she has discovered

History: Born in the north to a Courier, Vicky learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She then took over the family business and is one of the better Courier for hire.

Motivation: She is unsatisfied with her job; and an old rival family wants her found

Ideals: Disciplined, Logical. Bonds: Rich, Job, Adventurer, Family. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Vicky Southey, Female Human Ranger 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Mamnen Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. His dark red hair is kept up in a ponytail inside a feathered hat. He has a dull look in his white eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Job, Enemies. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Mamnen Guilt, Male Tiefling Barbarian 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 9 (-1)20 (+5)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Loopmottin Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is matted, messy, and big. Her eyes are green.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a very good compulsive liar and kleptomaniac.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She is currently in port desperately looking for someone to get her out; and she has comitted a past crime that haunts her to this day

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer, Slave. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Loopmottin Umbodoben, Female Gnome Commoner 3
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)13 (+1) 16 (+3)12 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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