Ovina Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an entirely brown suit with black socks and a vest with buckled shoes. Her blonde hair is heavily combed to the right. She has a dull look in her amber eyes.
Personality: Ovina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The war was a terrible time for her, and Ovina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Ovina was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her mother was a soldier and died while she was still young. Ovina was left her mother's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Extrovert. Flaws: Depressed. Bonds: Military, Poor, Adventurer. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Oolah Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her ears are large.
Personality: She is almost excessively polite to everyone, even when angry. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Oolah was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. Brass mug with jade inlays (400 gp).
Faral Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears violet leather gloves, a violet jacket, and tight pants. Her auburn hair is still thick. Her eyes, though not visible through her cowl, are brown.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Faral grew up listening to her mother's many stories. She worked as a nervous Carter and found it very stressful. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: Dragonborn compassion; and balancing her hectic life and new carter responsibilities is difficult
Ideals: Philantrophist. Flaws: Depressed, Racist. Bonds: Adventurer, Job. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Banded agate (12 gp). Aquamarine (800 gp). Pink pearl (80 gp). Silver pearl (80 gp).
Direcris Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His green crest is kept up in a ponytail inside a feathered hat. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Direcris was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.
Motivation: To protect his home; and his spouse's relatives view him with great suspicion
Flaws: Insane. Bonds: Adventurer, Family, Has a crush, Guardian. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Harann Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her scarlet crest is greasy and uncared for. Her red eyes lackadaisically let the world flow into them.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Harann is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 160 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A small bag of saffron. (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!


