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Advanced [show]


Lavinia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a fancy white dress. Her hair is brown and curly. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lavinia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end her boredom; and she uses money and sex appeal to get what she needs

Ideals: Joker, Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Lavinia Greenbottle, Female Halfling Commoner 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Amethyst (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Lidda Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She wears her black hair up. Her eyes are green and she is always smoking a pipe.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She got into the Farmer business at a young age. She worked as a nervous Farmer and found it very stressful. She has achieved small success as a Farmer.

Motivation: Doesn't want to be a Farmer and was forced into it by her family; and she wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Family, Job, Military. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Lidda Greenbottle, Female Halfling Bard 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Rock crystal (70 gp).


Social Check DCs


Yurgunn Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is unkempt and raggedy. She wears an eyepatch.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Impeccable, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Yurgunn Stoutale, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


River Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His fur is short and black. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: The child of northern immigrants he idolized his mother. In his youth he was a Dyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Racist, Hedonist, PTSD. Bonds: Immigrant. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

River Of Ale, Male Tabaxi Commoner 1
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 12 (+1)18 (+4)
Skills Nature +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Modean Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His chestnut hair is knotted and matted. His skin is flawless and his black eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Modean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Modean has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Attractive, Mentor. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Modean Cacophony, Male Tiefling Ranger 1
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 16 (+3)17 (+3)
Skills Nature +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 gp.


Social Check DCs

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