Tree Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her crossbow. Her red fur is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She snorts whenever she laughs or is feeling confident. She takes great joy in being the best Armorer in town.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Gifted, Logical. Bonds: Attractive, Job. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 190 gp.
Antinua Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A 4'9" southern woman, she wears a blue armored body suit, with a simple brown line shooting up and back down. Her red hair is lengthy and is close to two feet long. Her eyes are a pleasant amber.
Personality: She has a massive crush on the younger sibling of the Spice Merchant who has hired her part-time. She cannot resist a sob story and will often dote over anyone who has one.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: An old rival family wants her found; and she wants to get laid
Ideals: Philantrophist. Bonds: Has a crush, Rich, Family. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp.
Emeny Dumph, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is typically in her Carter uniform. She has slicked back golden hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: Emeny wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the south to a Carter, Emeny learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Carter soon after.
Motivation: Further expansion of business; and to be a soapmaker again
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp. Brown-green garnet (60 gp).
Salasar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Salasar was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Wants his loneliness to end.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. Onyx (80 gp). Lapis lazuli (15 gp).
Amûg Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to hide his balding. His ears are large.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.
History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Tiefling compassion.
Flaws: Ugly, Racist, Fearful. Bonds: Adventurer, Poor. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
