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Advanced [show]


Valafar Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a black shirt with thin tan vertical stripes and green pants. His red hair, when down, is lengthy. His gold eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Valafar was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Fletcher.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Hedonist, Depressed. Bonds: Job, Debt. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Valafar Intellect, Male Tiefling Cleric 3
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Mardnab Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a tan collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. Her golden hair is matted, messy, and big. She has gray eyes and a tan hat with a grey feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Criminal record. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Mardnab Horcusporcus, Female Gnome Druid 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Gesrethe Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She is dressed in earthy colors with a green and grey handkerchief worn on her right side, and her gloved hand is found clutching a flail. Her blue crest is long and unkept. Her eyes are gold and catlike.

Personality: She is calm most of the time but flees social interaction. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gesrethe was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better trade route.

Motivation: She is wracked by social anxiety; and she is unsatisfied with her job

Flaws: Ugly, Shy, Fearful. Bonds: Job, Mentor, Adventurer. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gesrethe Turnuroth, Female Dragonborn Expert 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 260 gp.


Social Check DCs


Millicent Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who tends to wear a large yellow jacket, she is not a threatening figure. She is bald on top and has large golden tufts of hair around her ears. She has violet eyes and a yellow hat with a white feather.

Personality: She snorts whenever she laughs or is feeling confident. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Guardian. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Millicent Wallace, Female Half-Elf Monk 4
Medium (5'1") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in violet turtlenecks beneath a red coat with brown slacks. With a patchy white beard and wild white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.

History: Rolf was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, In love. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Rolf Markum, Male Half-Elf Rogue 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Star ruby (500 gp). Fiery yellow corundum (500 gp).


Social Check DCs

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