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Advanced [show]


Ootah Kimberley, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman dresses well, typically a more casual-formal manner. Her hair is cut close to her head. Her gray unseeing eyes seem to look past you.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. The war was a terrible time for her, and Ootah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Ootah was born with her father's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Disease, Racist, Depressed. Bonds: Attractive, Military. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Ootah Kimberley, Female Half-Orc Wizard 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Auran, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Aura Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear brown pants and tee shirts. Her gray fur is unkempt and raggedy. She has a dull look in her copper eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the north her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered music. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Sculptor; and she's in love

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Aura Prim Posies, Female Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp. Deep green spinel (50 gp).


Social Check DCs


Ahrim Agony, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was always a brilliant, if unscrupulous mind. Ahrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Fighting, Logical. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Ahrim Agony, Male Tiefling Ranger 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs


Barendd Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey armored body suit, with a simple black line shooting up and back down. His golden hair is heavily combed to the left. His gray eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Barendd grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Barendd Aranore, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Merihim Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky green painted plate armor. His hair, while still mostly dark red, has prominent grey streaks. His white eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Merihim embodies much of what other species detest in the Tieflings. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Merihim Frailty, Male Tiefling Fighter 2
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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