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Advanced [show]


Tricking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" northern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a wide-brimmed hat to cover his moderate length gray fur. His eyes are likewise copper. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.

History: He got into the Seamstress business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Attractive, Job. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Tricking Of Spirit, Male Tabaxi Paladin 3
Medium (6'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 18 (+4)9 (-1)
Skills Athletics +3, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Emeny Heiser, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her long white hair reaches down to her waist. She wears a mask on her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 18th year, her parents were killed by a giants raid, leaving Emeny alone in the world. After a stint in an orphanage, she was adopted. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Emeny Heiser, Female Human Ranger 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 140 gp. Chrysoberyl (50 gp).


Social Check DCs


Jarsali Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has a slight overbite and is overall scrawny. Her chestnut hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are violet.

Personality: Stoic and calm, she prefers to meditate than take action. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Disciplined, Gifted, Fighting, Persistence. Flaws: Depressed. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Jarsali Suithrasas, Female Elf Aristocrat 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: Blue quartz (8 gp). Brown-green garnet (160 gp).


Social Check DCs


Griselda Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'2" and wears a fancy violet dress. Her hair is black and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a Mercenary first and foremost. She believes firmly that knowledge should be universal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Griselda was born with her mother's beautiful face. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Recently the stress of being a Mercenary has made it difficult for her to sleep.

Motivation: To end her boredom; and expand her business

Flaws: Hedonist, Racist, Insomniac, Mundane. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Griselda Suithrasas, Female Half-Elf Ranger 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. Red-brown spinel (150 gp). Star rose quartz (20 gp). Red-brown spinel (150 gp). 4 Acid flasks.


Social Check DCs


Manfred Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Impeccable, Pacifist, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Manfred Crane, Male Half-Elf Warlock 3
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1400 sp.


Social Check DCs

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