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Advanced [show]


Nuthra Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. Her silver crest is drawn into a tight pony tail with a dagger scrunchie. Her red eyes lackadaisically let the world flow into them.

Personality: Nuthra is depressed about a lot of things. She tends to be a nihilist. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her mother was called into army service. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Days after completing her studies, news broke out that her hometown was attacked by giants. Nuthra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Depressed, PTSD. Bonds: Military, Enemies, Religious. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Nuthra Tiammanthyllish, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)8 (-1) 17 (+3)15 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Zircon (40 gp).


Social Check DCs


Trym Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and is pretty ugly. Her chestnut hair is still thick. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the west her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Someone believes her a fraud; and to reunite with her absent mother

Flaws: Ugly, Mundane, Impulsive. Bonds: Poor, Family, Enemies. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Trym Copperkettle, Female Halfling Warlock 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)13 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 500 sp.


Social Check DCs


Five Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of tridents, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her gray fur is braided into rings. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a forest tribe. When Five reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Nature, Military. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Five Of World, Female Tabaxi Wizard 5
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 18 (+4)13 (+1)
Skills Investigation +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 6000 sp. Jade (100 gp).


Social Check DCs


Vezera Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is physically well-built. Her crest is cut close to her head. Her eyes, though not visible through her cowl, are red.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Persistence. Bonds: Religious, Adventurer. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Vezera Kerrhylon, Female Dragonborn Commoner 3
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 9 (-1)17 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp. Eye agate (14 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Oloric Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of swords on his belt, each one with a amber on the hilt. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Oloric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Joker, Gifted. Flaws: Hedonist. Bonds: Poor. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Oloric Brawnanvil, Male Dwarf Bard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 360 gp. 8 Acid flasks.


Social Check DCs

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