Efferil Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries scimitars. His silver hair is cut short. He has a dull look in his green eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across
History: Efferil hails from a village terrorized by goblins. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Bonds: Criminal record, Enemies, Nature. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 110 gp.
Richard Dumph, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his mother.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is greedy.
Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Manfred Gyula, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He carries a battered axe and tarnished warhammer as well. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is greedy; and seeks redemption
Ideals: Fighting, Impeccable, Persistence. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp.
Rangrim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He wears his auburn hair up. His half smiles and green eyes are beguiling and draw you in.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his dancing dream.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Optimist, Artistic. Flaws: Secretive. Bonds: Rich, Attractive, In love. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp.
Nordak Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small forest village. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he's in love
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Has a crush, Nature. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
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