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Advanced [show]


Quick Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Sailor uniform. His fur is cut close to his head. His eyes are green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: Quick was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Sailor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Joker, Professionalism. Bonds: Job, Poor, Adventurer. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Quick Fang, Male Tabaxi Monk 3
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hoshû Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'10". He tends to wear a white poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a hand crossbow. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Nature, Religious, Slave, Job. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Hoshû Tenley, Male Half-Orc Warrior 1
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2

Possessions: 500 sp.


Social Check DCs


Reirak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his greatsword. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Addict. Bonds: Attractive, Slave, Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Reirak Gorunn, Male Dwarf Bard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs


Naamah Charm, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Her blue hair is knotted and matted. Her eyes are likewise white.

Personality: She is fixated on the number 49. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Insane, Disease. Bonds: Rich, Military, Immigrant. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Naamah Charm, Female Tiefling Ranger 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 17 (+3)17 (+3)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp.


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Peter Addington, Male Human Barbarian 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 8 (-1)15 (+2)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 300 sp.


Social Check DCs

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