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Advanced [show]


Jane Carlton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with top hat. Her red hair is matted, messy, and big. Her green eyes dart from person to person to random spaces in the air.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Jane enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Jane Carlton, Female Human Wizard 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Verin Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has done her best to style her red hair to look like a famous performer. Her eyes, though not visible through her cowl, are silver.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy and tries to find solutions quickly.

History: Born in the south her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: She is unsatisfied with her job; and revenge

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Verin Flaw, Female Tiefling Fighter 2
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 280 gp.


Social Check DCs


Aline Shelley, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is tall, broad shouldered and powerfully built. Her black hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Aline hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aline took refuge in the ruined castle and found the beat up trident and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Religious. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Aline Shelley, Female Human Adept 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp. Lapis lazuli (7 gp).


Social Check DCs


Drifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears bulky pastel painted plate armor. His clothes are grease stained in places. His fur is lavender and curly. His eyes are copper and catlike.

Personality: Calm and collected, he is a well trained Sage. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has worked as a Sage like his mother before him.

Motivation: He has decided he is irredeemable.

Bonds: Poor, Immigrant, Job, Criminal record, Military. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Drifting Grass, Male Tabaxi Wizard 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Banded mail.


Social Check DCs


Melissa Kensley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey costume with the symbols of the four houses of cards on her torso. Her black hair is cut jaggedly and amateurishly. Her eyes are brown and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Melissa is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Melissa has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: To prove her worth to the world; and find a way to reverse the transformation of her brother

Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Impulsive. Bonds: Family. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Melissa Kensley, Female Human Fighter 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. 1 Banded mail.


Social Check DCs

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