Mreksh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he wears a green armored body suit, with a simple blue line shooting up and back down. He has no crest. His red eyes dart from person to person.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them
History: When he was but 5 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and to reunite with his absent father
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp.
Spring Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. He wears his red fur down. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with writing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away
Ideals: Fighting, Artistic, Logical. Flaws: Depressed. Bonds: Rich, Enemies. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Stannor Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. His black hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Addict, Antagonistic, Disease. Bonds: Adventurer, Poor. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Celestial, Gnome
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 sp.
Eva Walcott, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. Her golden hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.
History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Seamstress and found it very stressful. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and retire the richest woman in the south
Ideals: Gifted, Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp.
Oda Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a fancy tan dress. She wears a wide-brimmed hat to hide her balding. She has gleaming, smiling gray eyes.
Personality: A skeptical and narcissistic woman, Oda's first love is herself. Her second love is also herself. She receives visions of the future at random moments
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.
Motivation: To be a Fortune-teller again; and wants to open a new tavern
Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp. Hematite (16 gp). Rich purple corundum (400 gp). Onyx (80 gp).
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