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Advanced [show]


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His hair is greying and his face has many wrinkles. His green eyes are passionate and lively.

Personality: Baern hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is frequently practicing swordplay.

History: Baern hails from a village terrorized by orcs. He married young, but lost his spouse to orcs. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Enemies. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Baern Graybeard, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 11 (+0)15 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp.


Social Check DCs


Donaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His crest is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: A skeptical and narcissistic man, Donaar's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of northern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Donaar Beryntolthropal, Male Dragonborn Commoner 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp. Lapis lazuli (15 gp).


Social Check DCs


Tricking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His black fur is still thick. His copper eyes peer out from beneath his deerstalker pastel hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Glassblower business at a young age. He worked as a nervous Glassblower and found it very stressful. He has drifted from career to career and currently works as a Glassblower.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Flaws: Shy. Bonds: Attractive, Poor, Family, Job. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Tricking Of Snakes, Male Tabaxi Aristocrat 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Tûmûg Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt with thin tan vertical stripes and blue pants. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently he has begun working with bootleggers and crooks.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Optimist, Artistic. Bonds: Immigrant, Family, Criminal record. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Tûmûg Dumph, Male Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 120 gp.


Social Check DCs


Rael Holimion, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. His long silver hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Born in the west to a Marshal, Rael learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Disease, Antagonistic, Lazy. Bonds: Job. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Rael Holimion, Male Elf Paladin 2
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills History +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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