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Advanced [show]


Nurkara Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Nurkara was born the youngest of three triplets. Her first spouse was a Merchant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her brother; and regain custody of her son

Ideals: Fighting. Flaws: Terse, Shy. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Nurkara Dankil, Female Dwarf Bard 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Druidic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 700 sp. Brown-green garnet (80 gp).


Social Check DCs


Trym Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. With bright black hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Passionate, Logical. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Trym Beckwith, Male Human Monk 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Naill Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his auburn hair well, parting it to the left. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. Naill is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Armorer, but he was a colossal failure. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Sabotage a competitor.

Bonds: Attractive, Religious, Family, Mentor, Job. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Naill Qualanthri, Male Elf Ranger 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp.


Social Check DCs


Ronwe Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She has dyed her greying white hair a little too much giving a sharp white color. She wears round tiny glasses practically rammed into her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her sister to traveling adventurers; and she's attracted to the pc

Ideals: Optimist. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Ronwe Revulsion, Female Tiefling Cleric 3
Medium (5'2") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2900 sp. Black pearl (400 gp).


Social Check DCs


Joser Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear red pants and tee shirts. His golden hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Impeccable. Bonds: Adventurer, Religious, Enemies. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Joser Quickstep, Male Halfling Cleric 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs

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