Ozyman Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered brown stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length red hair. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Shoemaker, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To settle down with his crush; and further expansion of business
Flaws: Addict, Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp. 1 Masterwork Thieves’ tools.
Flame Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His yellow fur is kept up in a ponytail inside a small hat. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Flame will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: The child of a Jeweler, who enjoyed hunting, Flame was taken on many hunting expeditions. He worked as a nervous Assassin and found it very stressful. He inherited the family business which he has now maintained for 2 years.
Motivation: To be a Jeweler again; and sabotage a competitor
Ideals: Extrovert, Gifted. Bonds: Poor, Attractive, Nature, Job. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Adelard Browning, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy black hair. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Flaws: Shy, Antagonistic. Bonds: Poor, Criminal record, Religious. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp. 1 Buckler.
Eldeth Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. With bright brown hair. Her eyes are gray and catlike.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She would rather hide behind her crafts than deal with other people.
History: The child of western immigrants she idolized her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: Someone believes her a fraud; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Harvest Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is bristling with hidden weapons, mostly nunchakus and ceremonial daggers. Her cinnamon fur is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her father's forge. She now spends her time doing works of charity.
Motivation: A rival would like her out of the picture.
Ideals: Philantrophist. Bonds: Criminal record, Attractive, Job, Rich. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 80 gp.
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