Nissa Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears light armors faded through time and improper care. Her moppish silver hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was born in the west. Nissa was born on a far western plains where she grew up under the tutelage of her mother, an expert Bellfounder. She moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Flaws: Mundane, Racist. Bonds: Immigrant. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 20 (+5) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Grai Rodney, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black coat over a red low-cut shirt, and a Stetson hat upon her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is braided into rings. Her eyes are likewise green.
Personality: Grai is depressed about a lot of things. She tends to be a nihilist. She is obsessed with a lost civilization.
History: She was born at the edge of vast plains. She helped her father out around the business and became quite the natural. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: She feels kind of lost in life; and she has a rivalry with the church that dominates her actions
Flaws: Depressed. Bonds: Adventurer, Nature, Job, Religious. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. 1 Masterwork Heavy steel shield.
Kiirith Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy scarlet crest. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He has a hunchback. His crest is greying and his face has many wrinkles. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, In love. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 800 sp. Silver pearl (50 gp). 1 Good lock.
Maagog Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His crest is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. Maagog was born on a far southern desert where he grew up under the tutelage of his father, an expert Navigator. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He has a crush on the local Farmer; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Sardonyx (30 gp).
Halander Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He is portly but not overly obese. His hair, while still mostly red, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Fisher business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job, Family. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Coral (100 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
