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NPC Generator

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Advanced [show]


Melissa Barney, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is cut short with large spiked bangs in the front. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily eccentric. She is a ruthless business woman, a trait she acquired from her mother.

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Rich. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Melissa Barney, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Oriel Mitchell, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is greasy and uncared for. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Oriel Mitchell, Female Human Ranger 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Olunt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears a grey broad hat and grey clothes. His long black hair reaches down to his waist. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Olunt was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Carter and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent father

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Adventurer, Family. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Olunt Eversharp, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)14 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Aasathra Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears a green tunic with pastel highlights, and long grey pants that bunch up around her shoes, she is not a threatening figure. Her rusty crest is greasy and uncared for. Her red eyes are passionate and lively.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Aasathra grew up listening to her mother's many stories. Aasathra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Aasathra decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She got away from her former life and has fallen to alcoholism.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Criminal record, Adventurer. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Aasathra Orexijandilin, Female Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)10 (+0) 18 (+4)13 (+1)
Skills Athletics +5, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +6

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baern Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean brown cloak covering his clean studded leather, and is pretty ugly. His hair is red and curly. This green eyed easterner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Performer. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Religious, Job. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Baern Bloodkith, Male Dwarf Adept 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 17 (+3)9 (-1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1 Superior lock.


Social Check DCs

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