Balifra Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this southern woman is well dressed, but even with her fine clothing she looks run-down. She has styled her brown hair well, parting it to the right. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She believes the world needs to unite to get rid of dire rats once and for all.
History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Many dire rats want her driven away; and money/treasure
Ideals: Athletic. Flaws: Secretive. Bonds: Enemies, Rich, Guardian. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Jet (50 gp).
Hupe Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white cloak and cross-gartered black stockings. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair, while still mostly chestnut, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich northern family. In his 15th year, his parents were killed by a giants raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Cynical. Bonds: Rich, Enemies. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Doudra Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in green turtlenecks beneath a brown coat with black slacks. She has wavy scarlet crest. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Doudra was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She seems to be bored by most things; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 330 gp.
Mary Payton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs and is in decent physical shape. She keeps her red hair in a pixie cut. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Gifted. Flaws: Forgetful. Bonds: Rich, Attractive, Job, Military. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Medrash Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears green painted combat armor at almost all times. His copper crest is knotted and matted. His eyes are red.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not trust anyone and sleeps with one eye open.
History: Born to a Bricklayer, his father struggled to pay the bills. His martial abilities were realized during a raid on his village. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Poor. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. A small bag of saffron. (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!