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NPC Generator

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Advanced [show]


Giselle Dalton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears silk and lounges about seductively. Her long chestnut hair is drawn into a two foot long braid. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Giselle Dalton, Female Human Barbarian 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Philomena Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a red small hat and red clothes. She has shaved her head bald. Her green unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.

Motivation: Retire the richest woman in the north; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Enemies, Rich, Family. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Philomena Goodbarrel, Female Halfling Cleric 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Mary Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is well kept. Her eyes are brown and beady.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Mary would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better village for her children.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Slave, Military. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Mary Watson, Female Half-Elf Bard 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Silver comb with moonstones (600 gp). 1 Silk rope.


Social Check DCs


Charles Snowdon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Immigrant, Family. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Charles Snowdon, Male Human Rogue 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp.


Social Check DCs


Kerkad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with broad hat. His broad hat is riddled with cuts and holes. He has red eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Kerkad Vangdondalor, Male Dragonborn Fighter 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)18 (+4) 12 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Auran, Gnome
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5

Possessions: 200 gp.


Social Check DCs

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