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Advanced [show]


Creega Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'2" and very much looks the part of a Jeweler. Her left hand appears badly burned and disfigured. Her long red hair reaches down to her waist. She has gleaming, smiling gray eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born several months after her mother was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 6 years.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and she'd like to take her coworkers down a peg

Flaws: Depressed. Bonds: Job, Attractive, Military. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Creega Marlowe, Female Half-Orc Expert 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Az-Adar Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His whole body is exceptionally muscular. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Tanner profession.

History: Az-Adar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Justice. Bonds: Immigrant, Job, Poor, Adventurer. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Az-Adar Middleton, Male Half-Orc Warlock 2
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Druidic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (400 gp). 1 Half-Plate.


Social Check DCs


Pallabar Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Artistic. Bonds: Family, Criminal record, Job. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Pallabar Shadowcloak, Male Gnome Adept 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 pp.


Social Check DCs


Seere Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing green shirts, loose pants, and blazers most of the time. Her purple hair is braided into rings. Her eyes are white and catlike.

Personality: Overbrimming with self-confidence, Seere isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is obsessed with a lost civilization.

History: She was born in the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the east, certain she would find work there.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Seere Judgment, Female Tiefling Commoner 3
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Jasper (60 gp). Alexandrite (200 gp). 1 Half-Plate.


Social Check DCs


Gilbert Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is still thick. His eyes are hazel and beady.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gilbert was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Extrovert, Persistence, Entrepeneur. Flaws: Ugly. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Gilbert Feeny, Male Half-Elf Adept 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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