Oren Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is braided into rings. His eyes are brown and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of eastern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Justice, Persistence. Flaws: Secretive. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Banded mail.
Ahvain Holimion, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair down. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.
History: Born in the west to a Bellfounder, Ahvain learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Philantrophist. Bonds: Job, Enemies. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp.
Jarana Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her tied-back hair is auburn. Her half smiles and green eyes are beguiling and draw you in.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Jarana was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jarana took refuge in the ruined castle and found the beat up sword and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Athletic, Persistence. Flaws: Secretive. Bonds: Attractive, Nature, Adventurer. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Auran, Druidic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Simple lock.
Tatyan Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Tanner uniform. Her copper crest is thinning but still full. Her eyes are red and catlike.
Personality: She is fixated on the number 11. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Tanner but believes her peers are too gung-ho.
History: Tatyan was raised in a hard working conservative environment. She found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has achieved small success as a Tanner.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Insane. Bonds: Job, Adventurer, Criminal record. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Malachite (4 gp).
Trynnicus Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He wears a feathered hat to cover his moderate length white crest. His eyes, though not visible through his cowl, are red.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a island tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: He has passion for adventuring and risk; and expand his business
Ideals: Impeccable. Flaws: Impulsive. Bonds: Nature, Job, Adventurer. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. 2 Acid flasks. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
