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Advanced [show]


Ermina Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is an epitome of beauty. Her black hair is smooth and relatively long. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Ermina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ermina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she is greedy

Ideals: Fighting, Gifted. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Ermina Malcolms, Female Half-Elf Rogue 4
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp. 1 Masterwork Light wooden shield. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Lance Harper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Carter uniform. He wears his red hair up in a very large beehive style do. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Lance Harper, Male Human Commoner 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 17 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Pikar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His eyes are green and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of northern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and expand his business

Ideals: Entrepeneur, Fighting. Bonds: Immigrant, Adventurer, Job. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Pikar Sunmeadow, Male Halfling Fighter 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Moss agate (15 gp).


Social Check DCs


Olunt Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His silver hair is unkempt and raggedy. His blue eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Olunt Silverstone, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)16 (+3) 18 (+4)10 (+0)
Skills Investigation +5, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Gnoll, Infernal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: Silver comb with moonstones (200 gp).


Social Check DCs


Roge Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His eyes are gray.

Personality: He snorts whenever he laughs or is feeling confident. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich eastern family. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He left for the east, certain he would find work there.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Flaws: Racist. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Roge Honeypot, Male Halfling Druid 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp.


Social Check DCs

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