Qemuel Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and carries morningstars. His hair is dark red and curly. His eyes are white and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Qemuel grew up listening to his father's many stories. A gifted student he started as a Carter, but he got bored and became a Server. He has taken up work as a Server and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To settle down with his crush; and he desires power and/or immortality
Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Job, Has a crush. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 50 gp. Eye agate (9 gp). Deep blue spinel (300 gp).
Juliana Acton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair has been sun bleached extensively. She has a tattooed face.
Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can't help but pocket interesting objects she comes across
History: Juliana was raised in a hard working conservative environment. Through the years after Juliana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Juliana's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new junk dealer responsibilities is difficult
Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Darkwood Buckler.
Rhogar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a green broad hat and green clothes. His whole body is exceptionally muscular. His crest is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.
History: Rhogar was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Guard for hire.
Motivation: Doesn't want to be a Guard and was forced into it by his family.
Flaws: Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Anbera Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of bows on her belt, each one with a sapphire on the hilt. She wears her brown hair up. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is irascible and easily irritated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anbera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Religious. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Sard (40 gp).
Vondal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in a clean brown cloak covering his clean studded leather. He is bald on top and has large golden tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 6000 cp.
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