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NPC Generator

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Advanced [show]


Richard Ashton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He prefers to wear brown pants and tee shirts. He has a long auburn beard with little hanging trinkets. He has a tattooed face.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Richard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive, Military. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Richard Ashton, Male Human Druid 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 120 gp.


Social Check DCs


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black crest. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his scythe. He has a hunchback. His black crest is knotted and matted. He has gold eyes and a black hat with a white feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Salasar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Secretive. Bonds: Job. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Monk 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs


Rurik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Banker. His white hair is thinning but still full. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Religious, Nature, Criminal record. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Rurik Goldfinder, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 15 (+2)12 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 340 gp.


Social Check DCs


Valorean Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He is bristling with hidden weapons, mostly scimitars and shortbows. His brass crest, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Sailor, Valorean learned a great deal about his mother's area of expertise. Valorean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Valorean decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Flaws: Emotional, Impulsive. Bonds: Criminal record, Job, Adventurer. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Valorean Shestendeliath, Male Dragonborn Adept 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Amnon Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is blue and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Amnon was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Amnon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Job, Enemies, Criminal record. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Amnon Haunted, Male Tiefling Barbarian 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 90 gp.


Social Check DCs

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