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Advanced [show]


Cimer Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, black, dusty cloak. He wears his brown hair up. He has several tiny opal earrings on each ear.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cimer is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Cimer studied abroad. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Justice. Flaws: Insane. Bonds: Rich, Religious. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Cimer Respect, Male Tiefling Fighter 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thamior Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright yellow suits and hats. His golden hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Religious, Slave. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Thamior Almeida, Male Half-Elf Commoner 3
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in an above average manner. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nuraval was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Gifted, Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nuraval Gorunn, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 14 (+2)6 (-2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp. 1 Good lock.


Social Check DCs


Therai Revile, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Therai Revile, Male Tiefling Cleric 2
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)17 (+3) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Druidic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 sp. Coral (60 gp). Eye agate (8 gp).


Social Check DCs


Margery Walpole, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. Her chestnut hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady amber eyes.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Human conditions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and sabotage a competitor

Flaws: Ugly, Mundane, Racist. Bonds: Job, Rich. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Margery Walpole, Female Human Aristocrat 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp. Red garnet (160 gp).


Social Check DCs

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