Fonkin Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears a tan armored body suit, with a simple black line shooting up and back down, and his gloved hand is found clutching a falchion. With bright black hair and a scraggly beard. His eyes are a pleasant blue.
Personality: Aggressive, abrasive, and angry, Fonkin embodies much of what other species detest in the Gnomes. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is greedy; and money/treasure
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Guy Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His brown hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Immigrant, Military. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 900 sp. 1 Average lock.
Hecat Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears skinny pants and wears a green and grey robe with the hood down and is in decent physical shape. Her brown hair is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with finding treasure.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Hecat reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Professionalism, Fighting. Flaws: Addict. Bonds: Adventurer, Military. Occupation: Courier
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp).
Havilar Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'8" when asserting herself. Her crest is short and green. Her face is covered beneath a completely black helmet.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a pair of adventurers, Havilar grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is greedy; and wants to raise her children well
Flaws: Antagonistic. Bonds: Rich, Slave, Adventurer, Family. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1000 sp.
Susannah Blythe, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a brown tunic with black highlights, and long violet pants that bunch up around her shoes. She has dyed her greying golden hair a little too much giving a sharp golden color. Her thin eyebrows rest above her beady green eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her old friends
Flaws: Ugly, Shy, Insane. Bonds: Job, Military, Adventurer. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
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