Marastyr Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey costume with the symbols of the sun god on her torso. She is physically well-built. She has done her best to style her silver hair to look like a famous performer. This blue eyed southerner is not easily forgotten.
Personality: Marastyr wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Marastyr lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Marastyr took refuge in the large cave and found the beat up crossbow and armor she uses now. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and wants to raise her children well
Ideals: Disciplined. Flaws: Fearful. Bonds: Family, Nature, Job. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 110 gp.
Kansif Payton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. She carries with her a set of crossbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. She has a dull look in her brown eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Fighting, Joker, Opinionated. Bonds: Mentor. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
Kyle Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man prefers to wear yellow clothing when he does not wear armor. His silver hair and beard is wavy and long. This amber eyed southerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across
History: He was born in a small forest village. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. He now owns his own business.
Motivation: To be a Tailor again; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Sensitive. Bonds: Criminal record, Nature, Job. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 180 gp. 1 Masterwork Common Melee.
Adelard Conway, Male Human [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he likes to wear brown tank tops with pastel pants. His silver hair is still thick. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Flaws: Ugly, Insomniac. Bonds: In love, Nature, Adventurer. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Silaqui Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fancy violet dress. She carries with her a set of bows on her belt, each one with a emerald on the hilt. Her auburn hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has a small toy that she constantly fidgets with.
History: The child of a Performer, who enjoyed hunting, Silaqui was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants revenge against brigands
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Immigrant. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 150 gp.
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