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Advanced [show]


Nadarr Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black leather gloves, a black jacket, and tight pants. His scarlet crest is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He dislikes all the random violence that takes place in the west. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Map Maker, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Nadarr Ebynichtomonis, Male Dragonborn Warlock 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 250 gp. 2 Tanglefoot bags.


Social Check DCs


Conrad Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear brown tank tops with black pants. He wears his golden hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: Conrad was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Conrad Staurheim, Male Human Adept 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)18 (+4) 12 (+1)18 (+4)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Portia Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears red leather gloves, a red jacket, and tight pants. Her silver hair is smooth and relatively long. Her eyes are likewise amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born to a pair of adventurers, Portia grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by brigands. Portia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She loathes her own lifestyle; and she has money and likes to spend it

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Adventurer, Enemies. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Portia Smoothhands, Female Halfling Druid 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. Tourmaline (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Laucian Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. With bright white hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the west, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Retire the richest man in the west; and to be a bellfounder again

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Laucian Dalanthan, Male Elf Cleric 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Ar-Karo Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has styled his blonde hair well, parting it to the left. He has gray eyes and a white hat with a blue feather.

Personality: Calm and collected, he is a well trained Body Guard. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Ar-Karo grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Meet up once more with his childhood friend; and expand his business

Flaws: Shy. Bonds: Job, Adventurer, Immigrant. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Ar-Karo Marlee, Male Half-Orc Expert 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp.


Social Check DCs

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