Cressel Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. He has styled his chestnut hair well, parting it to the left. His eyes are silver.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Dyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Dyer.
Ideals: Fighting, Gifted. Bonds: In love, Job, Has a crush. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 400 sp. 1 Everburning torch.
Virra Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her brown hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Virra studied abroad. Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.
Motivation: She'd like to take her coworkers down a peg; and she desires power and/or immortality
Ideals: Logical, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, Job. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 4 Holy water. 5 Acid flasks. 1 Smokesticks.
Gurdis Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she prefers to wear grey clothing when she does not wear armor. Her white hair is well kept. Her ears are large.
Personality: She can speak with the recently deceased. She takes great joy in being the best Herbalist in town.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She then took over the family business and is one of the better Herbalist for hire.
Motivation: Money/treasure; and to be a performer again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Debt, Rich. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp.
Lone Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, pastel, dusty cloak. His cinnamon fur is singed and shortened. His eyes, though not visible through his cowl, are copper.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying sister.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Passionate, Persistence, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oda Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and muscular, this southern woman wears a worn and beaten armor. Her deerstalker hat is riddled with cuts and holes. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. As long as the job gets done she does not care how it got done.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oda. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Professionalism. Flaws: Ugly, Addict. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. 1 Masterwork Musical instrument.
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