Vaina Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tight fitting blue shirt and pants. With wild chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: When she was but 6 years old her parents immigrated from the north. Her father was a soldier and died while she was still young. Vaina was left her father's suit of armor and trained in its use and care. She has achieved small success as a Cartwright.
Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister
Bonds: Job, Adventurer, Immigrant, Military, Family. Occupation: Cartwright
Voice: French accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Nicor Horror, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His black hair is thinning but still full. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. Nicor was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Miner. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Athletic. Bonds: Guardian, Rich, Immigrant, Criminal record. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Carnelian (50 gp). Banded agate (13 gp). Red garnet (140 gp). 1 Hourglass. 1 Masterwork Artisan’s tools.
Fallond Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his blonde hair up. He has amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Actor.
Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Philantrophist, Fighting. Bonds: Rich, Family, Job, Enemies. Occupation: Actor
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Veloptima Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is typically in her Farmer uniform. Her whole body is exceptionally muscular. She has a very tight haircut. She has several tiny jet earrings on each ear.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a pair of adventurers, Veloptima grew up listening to her father's many stories. She was an apprentice working in her father's forge. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and to be a dilettante again
Flaws: Antagonistic. Bonds: Job, Immigrant, Rich, Adventurer. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. Coral (130 gp).
Pogranix Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she sports black clothing, slightly heavier than average wear. Her copper crest is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small desert village. Like her father and her brother before her, after school she went straight into learning to become a Bather. She ran away from her former home and has been making her living as a Bather for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Insane, Disease, Secretive. Bonds: Nature, Job. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
