Thrak Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'8". He is wearing colorful clothing, dressed as a Healer, and his gloved hand is found clutching a halberd. His chestnut hair is braided into rings. He wears large thick round spectacles.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Barkeep, who enjoyed hunting, Thrak was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thrak took refuge in the ruined castle and found the beat up halberd and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Artistic, Philantrophist, Optimist. Bonds: Nature. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 40 gp. Silver chalice with lapis lazuli gems (70 gp). 1 Banded mail.
Kallista Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears light armors faded through time and improper care. Her black hair has been sun bleached extensively. Her silver unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the west. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Criminal record. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 140 gp. Obsidian (7 gp).
Lezre Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: Lezre hails from a village terrorized by goblins. Lezre was born on a far northern forest where she grew up under the tutelage of her father, an expert Bather. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Infernal, Sylvan
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Breastplate.
Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His fur is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Shipwright for hire.
Motivation: He seems to be bored by most things; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Wrenn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. His hair is golden and very short. His gray eyes lackadaisically let the world flow into them.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of drow once and for all.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Bonds: Attractive, Enemies, Nature, Adventurer, Family. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 17 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 20 (+5) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: White pearl (130 gp). Rose (80 gp).
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