Syllin Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, constantly wearing a yellow suit, grey shirt, and black tie. She keeps her chestnut hair in a flapper bob. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was raised in a island tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by goblins. Syllin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and to be a fisher again
Flaws: Selfish. Bonds: Enemies, Nature, Attractive, Job. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 2000 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).
Erky Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his chestnut hair. His green eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Erky grew up listening to his father's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Adventurer, Attractive. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 8 Acid flasks.
Fargrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His white hair is knotted and matted. His fierce violet eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Fargrim hails from a village terrorized by brigands. His childhood dream was to be a Navigator, but he was a colossal failure. He now owns his own business.
Motivation: Sabotage a competitor; and many brigands want him driven away
Ideals: Entrepeneur. Bonds: Attractive, Nature, Enemies, Job. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Vicky Birkenhead, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Her deerstalker hat is riddled with cuts and holes. Her blue eyes dart from person to person.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born several months after her father was called into army service. Her first spouse was a Barkeep, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A deep hatred of brigands.
Flaws: Ugly. Bonds: Rich, Enemies, Family, Military. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 140 gp. Brass mug with jade inlays (200 gp).
Pog Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He dresses like a well dressed Detective does, and his gloved hand is found clutching a nunchaku. He has a small bristly mustache and wavy black hair. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Elven culture. He is lazy and tries to find solutions quickly.
History: He was born in the west, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Racist, Lazy. Bonds: Job, Attractive, Immigrant. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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