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Advanced [show]


Zook Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting blue shirt and pants. He wears his brown hair down. His eyes are a pleasant violet.

Personality: He has always had a great fascination with Tabaxi culture. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the south to a Mayor, Zook learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.

Motivation: A deep hatred of drow; and someone believes him a fraud

Ideals: Artistic. Flaws: Racist. Bonds: Job, In love, Enemies. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Zook Gobblefirn, Male Gnome Cleric 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Tenley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and half-orc compassion

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Family. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Kyle Tenley, Male Human Barbarian 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 18 (+4)13 (+1)
Skills Animal Handling +6, Stealth +2
Senses Passive Perception 14
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Golden pearl (100 gp).


Social Check DCs


Dagger Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in brown turtlenecks beneath a black coat with green slacks. She wears her beige fur down. She has a dull look in her blue eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with her god.

History: Born to a pair of adventurers, Dagger grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Adventurer, Enemies. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Dagger Thunder, Female Tabaxi Monk 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Fargrim Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He is dressed in a clean grey cloak covering his clean studded leather. His long auburn hair reaches down to his waist. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. Fargrim was born on a far southern forest where he grew up under the tutelage of his mother, an expert Dilettante. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Military, Immigrant, Debt. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Fargrim Broodfist, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Great Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His lavender fur is heavily combed to the right. His eyes are hazel and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Fletcher job and began his own company from there.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Adventurer, Job, Poor, Enemies. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Great Of Winter, Male Tabaxi Fighter 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)18 (+4) 11 (+0)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Terran, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs

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