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Advanced [show]


Gimurt Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is cut short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Gimurt Foamtankard, Male Dwarf Bard 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 20 gp. Chrysoberyl (120 gp).


Social Check DCs


Don Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and very short. He has blue eyes and a violet hat with a tan feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. During his travels, Don and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Don discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Don fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Artistic. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Don Iranapha, Male Half-Elf Rogue 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 400 sp. Freshwater pearl (6 gp).


Social Check DCs


Pijjirik Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his bastard sword, and carries bastard swords. His red crest is lengthy. His eyes are a pleasant gold.

Personality: Pijjirik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Extrovert, Justice. Bonds: Criminal record. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Pijjirik Esstyrlynn, Male Dragonborn Expert 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Violet garnet (200 gp). Pink pearl (130 gp). 1 Breastplate.


Social Check DCs


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy red pantaloons and a green scarf. He wears his brown hair down. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Hamil studied abroad. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Ugly, Secretive, Impulsive. Bonds: Adventurer. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Hamil Underbough, Male Halfling Monk 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Menny Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has a slight overbite and is overall scrawny. Her brown hair is lengthy. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has money and likes to spend it; and to end her boredom

Flaws: Depressed, Racist, Mundane. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Menny Nopenstallen, Female Gnome Adept 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Jade (80 gp).


Social Check DCs

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