Bune Gift, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She wears a colorful flower in her blue hair. Her silver eyes dart from person to person.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 19 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Aquan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 500 sp.
Luthra Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. She sports brown long hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born on a small isolated farm. Her childhood dream was to be a Detective, but she was a colossal failure. She now owns her own business.
Motivation: She is greedy; and further expansion of business
Ideals: Athletic, Disciplined. Bonds: Rich, Attractive, Job, Nature. Occupation: Cartwright
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp. 1 Silk rope.
Jacoba Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. She wears a feathered hat to cover her moderate length golden hair. Her eyes are hazel and she is always smoking a pipe.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with finding treasure.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and meet up once more with her childhood friend
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Seamstress
Voice: Booming voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Korfel Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy violet pantaloons and a blue scarf. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp.
Fargrim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Mason uniform. His skin is fair and his fingers are delicate and long. His auburn hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the south to a Mason, Fargrim learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has never given up on his poetry dream.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Artistic. Flaws: Secretive. Bonds: Job, Criminal record. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 20 (+5) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 50 gp.
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