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Advanced [show]


Farideh Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a black vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her black boots flare out at the collars. Her silver crest is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fletcher arts, while her father instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and she is greedy

Ideals: Persistence, Optimist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Farideh Bhenkumbyrznaax, Female Dragonborn Expert 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Whurbin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered falchion and tarnished sword as well. He has wavy brown hair. His eyes are gray and he is always smoking a pipe.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Crown-heir, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Whurbin Fallack, Male Dwarf Bard 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 20 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Qemuel Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his green robe and has his longbow always slung over his shoulder. He has wavy dark red hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Sculptor. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by giants. Qemuel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Bonds: Job, Criminal record, Enemies, Family. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Qemuel Wit, Male Tiefling Commoner 2
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Murgen Wharton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has moderate length red hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Murgen grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her religion dominates her actions; and to share knowledge with the world

Ideals: Persistence, Logical. Bonds: Criminal record, Religious, Adventurer. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Murgen Wharton, Female Half-Orc Adept 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has styled her silver hair well, parting it to the left. She is very pretty but has cold, dead eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to loving parents in a slum to the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the east; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Mardnab Sympony, Female Gnome Fighter 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs

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