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Advanced [show]


Thea Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her white hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Thea lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their son. She worked as a Barber, and she later adopted a second son.

Motivation: Doesn't want to be a Barber and was forced into it by her family; and to reunite with her absent father

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Thea Greenleaf, Female Halfling Paladin 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Shadow On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She wears tattered old clothes. Her top hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born on a small isolated farm. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and money/treasure

Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Nature. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Shadow On the Water, Female Tabaxi Bard 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 5000 cp. Golden pearl (40 gp). 1 Bullseye lantern.


Social Check DCs


Azaki Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears blue trousers with green and grey striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His blonde hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Azaki grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Bonds: Adventurer, Military. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Azaki Ariessus, Male Elf Commoner 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Reirak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the east. He is a great chef.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Reirak Torunn, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Pelaios Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His hair is greying and his face has many wrinkles. His black eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Religious, Mentor. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Pelaios Anarchy, Male Tiefling Fighter 1
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs

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