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NPC Generator

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Advanced [show]


Orianna Gluttony, Female Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a simple green robe with brown stripes complete with hood. Her dark red hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Spice Merchant, who enjoyed hunting, Orianna was taken on many hunting expeditions. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and to unite with her sister

Ideals: Disciplined. Flaws: Antagonistic, Insomniac. Bonds: Nature, Family. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Orianna Gluttony, Female Tiefling Wizard 2
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 200 sp. 1 Superior lock.


Social Check DCs


Nuraval Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears a grey costume with the symbols of death on his torso. His head has been shaved. This amber eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He was granted psionic powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Nuraval Lutgehr, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. Malachite (5 gp). 1 Silver holy symbol.


Social Check DCs


Thodris Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is still thick. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Thodris will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Architect and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: She's looking for her big break; and balancing her hectic life and new architect responsibilities is difficult

Ideals: Extrovert. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Architect

Voice: German accent

Attributes [hide]

Thodris Eversharp, Female Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1000 sp.


Social Check DCs


Pogranix Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green coat over a black low-cut shirt, and a feathered hat upon her head. She is physically well-built. Her bronze crest has been sun bleached extensively. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with her god.

History: The child of a Sailor, who enjoyed hunting, Pogranix was taken on many hunting expeditions. Pogranix liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help

Ideals: Opinionated, Athletic. Bonds: Religious, Nature, Criminal record. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Pogranix Nemmonis, Female Dragonborn Commoner 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)17 (+3) 10 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 80 gp.


Social Check DCs


Elizabeth Gyula, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of her god around her neck, and a pickaxe on her belt. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born at the edge of vast island. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Elizabeth Gyula, Female Human Monk 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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